Lumin: Difference between revisions
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| style="text-align:center;" | '''''Lumin Vitreous: The Glass Cannon'''''<br /> | | style="text-align:center;" | '''''Lumin Vitreous: The Glass Cannon'''''<br /> | ||
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| style="text-align:center;" | '''''"It’s a bit of a bull in a china shop situation—except I’m the china shop and everything else is the bull."'''''<br /> | |||
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{{Tab}}Lumin is composed entirely of vibrantly colored stained glass panels held together by a thin, golden framework. The stained glass panels seamlessly shift and bend as they move. Their features are sharp, including their hair which is a bright flash of orange. They give off a slight glow originating from their chest that can only be seen in the dark. They're slightly translucent, so light can pass through them and create rainbows along the surrounding walls and ground. | {{Tab}}Lumin is composed entirely of vibrantly colored stained glass panels held together by a thin, golden framework. The stained glass panels seamlessly shift and bend as they move. Their features are sharp, including their hair which is a bright flash of orange. They give off a slight glow originating from their chest that can only be seen in the dark. They're slightly translucent, so light can pass through them and create rainbows along the surrounding walls and ground. | ||
Their general mannerisms alternate between a boundless, almost antsy energy, to a stillness reminiscent of a statue. They move gracefully, almost cautiously. Their eyes are bright, but don't hold much warmth. They tend to stare at people, and even when people notice they don't look away. | Their general mannerisms alternate between a boundless, almost antsy energy, to a stillness reminiscent of a statue. They move gracefully, almost cautiously. Their eyes are bright, but don't hold much warmth. They tend to stare at people, and even when people notice they don't look away. | ||
{{Tab}} Personality-wise, Lumin is charismatic, but in a stilted sort of way. They’re charismatic because they’re mirroring how they saw people at parties interacted with each other. Because of this, they have an extremely formal way of talking, but internally they're much less so. | |||
Lumin is maybe a little stuck up, dramatic, but genuinely tries their best. They're extremely observant, and will pick up on the little body language cues. | |||
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People MAY have heard about some rich people's statue being stolen by a "mutant thief" on the news, who is now IMPERSONATING that statue??? (If it doesn't make sense that's because it's not supposed to they never stole the statue.) | People MAY have heard about some rich people's statue being stolen by a "mutant thief" on the news, who is now IMPERSONATING that statue??? (If it doesn't make sense that's because it's not supposed to they never stole the statue.) | ||
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{{Tab}}Lumin was the 3rd youngest of 4 siblings, and grew up in Bronx New York. | {{Tab}} | ||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
click EXPAND to see BACKSTORY: | |||
<div class="mw-collapsible-content"> | |||
Lumin was the 3rd youngest of 4 siblings, and grew up in Bronx New York. | |||
Growing up, Lumin was a rowdy kid, always bouncing all over the place and never sitting still for very long. Their parents signed them up for gymnastics, something to get that restless energy out. | Growing up, Lumin was a rowdy kid, always bouncing all over the place and never sitting still for very long. Their parents signed them up for gymnastics, something to get that restless energy out. | ||
They found a passion for cooking, and would often happily test drive meals for their siblings when their parents were busy at work. They began taking culinary electives at school, considering going to culinary school after graduating. | They found a passion for cooking, and would often happily test drive meals for their siblings when their parents were busy at work. They began taking culinary electives at school, considering going to culinary school after graduating. | ||
Or at least, they would’ve, if their mutation hadn’t begun to kick in when they were around | Or at least, they would’ve, if their mutation hadn’t begun to kick in when they were around 16. | ||
During a gymnastics competition, while landing a run of the mill routine, they broke their leg. Scans revealed that their bones were significantly more fragile than before, and as the bone healed, odd crystalline structures had begun to replace the bone itself. | During a gymnastics competition, while landing a run of the mill routine, they broke their leg. Scans revealed that their bones were significantly more fragile than before, and as the bone healed, odd crystalline structures had begun to replace the bone itself. | ||
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During one of the parties, they overheard some attendees discussing a rumor about mutant scoundrels squirreling away in a maze of tunnels beneath the city. | During one of the parties, they overheard some attendees discussing a rumor about mutant scoundrels squirreling away in a maze of tunnels beneath the city. | ||
Lumin is determined to find them. | Lumin is determined to find them. | ||
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{{Tab}} | {{Tab}} | ||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
click EXPAND to see POWERS: | |||
<div class="mw-collapsible-content"> | |||
General idea/mechanic: | General idea/mechanic: | ||
Lumin can manipulate glass. | Lumin can manipulate glass. | ||
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The further away the glass they’re trying to control is from their body, the less fine control they have. | The further away the glass they’re trying to control is from their body, the less fine control they have. | ||
20-30 | *20-30 ft: probably just pushing and pulling. Launching glass from this distance is not very fast. | ||
10-20: can do more fine control of position in space. Launching glass from this distance can allow the glass to gain a bit more velocity. | *10-20 ft: can do more fine control of position in space. Launching glass from this distance can allow the glass to gain a bit more velocity. | ||
0-10: can control each piece individually including angle, position in space, etc. Launching glass from this distance allows it to gain maximum velocity | *0-10 ft: can control each piece individually including angle, position in space, etc. Launching glass from this distance allows it to gain maximum velocity. | ||
*0-5 ft: This distance allows them to more finely control the composition of the glass itself, so they could meld pieces of glass together, split them apart, reshape it, etc. | |||
Eventually, I’d like it if they’re able to form a glass armor/shield they could meld to their own body that could be used just to provide a small layer of protection. | Eventually, I’d like it if they’re able to form a glass armor/shield they could meld to their own body that could be used just to provide a small layer of protection. | ||
Fine glass control abilities: | <u>Fine glass control abilities:</u> | ||
*Distortions: | |||
** By manipulating the angles of the glass, they can create distortions that can be used to hide people’s faces/identities behind distorted glass, or possibly confuse enemies. | |||
** Light redirection: Also by manipulating the angles of the glass, they can redirect light, which could be handy for lighting of morlock tunnels! | |||
*Glass wings: | |||
**Because Lumin is a little dramatic they can make big glass wings out of shattered glass. They don’t do anything, they can’t fly, they’re just pretty :) | |||
Shatter Storm | * Velocity glass control abilities: | ||
Shatters glass from their own body to create an explosion of razor sharp glass shards. The power of the explosion scales with the amount of glass sacrificed. | ** Depending on the starting point relative to their own body, they can launch a spray glass away from themselves. This is uncontrolled and inaccurate. | ||
They’re left extremely weakened after this, as their body is super fractured, and they need time to recover or else they’ll shatter at the lightest touch | **Shatter Storm: Shatters glass from their own body to create an explosion of razor sharp glass shards. The power of the explosion scales with the amount of glass sacrificed. | ||
Limited number of uses before their body becomes permanently weakened. They can only do this when they are about 95% put together. So during months where they can take more time to heal themselves, they can shatter more often. During months where they don't have that time, they shouldn't use this. If they only have a few hairline fractures, and no chunks missing they should be good. | ***They’re left extremely weakened after this, as their body is super fractured, and they need time to recover or else they’ll shatter at the lightest touch | ||
***Limited number of uses before their body becomes permanently weakened. They can only do this when they are about 95% put together. So during months where they can take more time to heal themselves, they can shatter more often. During months where they don't have that time, they shouldn't use this. If they only have a few hairline fractures, and no chunks missing they should be good. | |||
They can heal themselves of their fractures, but it requires several hours of intense concentration. | They can heal themselves of their fractures, but it requires several hours of intense concentration. | ||
They don’t really heal passively over time, they have to commit time to specifically heal fractures. | They don’t really heal passively over time, they have to commit time to specifically heal fractures. | ||
Physical mutation details: | <u>Physical mutation details:</u> | ||
Lumin’s body is made completely of stained glass. light can pass right through to create beautiful reflections of color around them. | Lumin’s body is made completely of stained glass. light can pass right through to create beautiful reflections of color around them. | ||
Their body gives off a slight glow, centered in their chest. It’s not very noticeable aside from pitch darkness. | Their body gives off a slight glow, centered in their chest. It’s not very noticeable aside from pitch darkness. | ||
Their body also gives off a very low hum, which isn’t perceptible to the human ear. | Their body also gives off a very low hum, which isn’t perceptible to the human ear. | ||
Strengths/weaknesses: | Strengths/weaknesses: | ||
They’re resistant to extreme temperatures in comparison to regular humans. They CAN melt however, (beginning to soften at around ~500 deg Celsius, and completely melt at 1400 deg Celsius), and colder weather leaves them much more brittle. During the winter months, they tend to spend more time inside. | They’re resistant to extreme temperatures in comparison to regular humans. They CAN melt however, (beginning to soften at around ~500 deg Celsius, and completely melt at 1400 deg Celsius), and colder weather leaves them much more brittle. During the winter months, they tend to spend more time inside. | ||
Going from one temperature extreme to another in a short time frame can cause them to shatter instantly. | Going from one temperature extreme to another in a short time frame can cause them to shatter instantly. | ||
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Their voice has an odd ringing sound to it, almost metallic, making it stand out and as inhuman. | Their voice has an odd ringing sound to it, almost metallic, making it stand out and as inhuman. | ||
</div> | |||
</div> | |||
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! Skills | ! Skills | ||
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{{Tab}}Great negotiator/Observational skills. | {{Tab}} | ||
Watched big parties and learned to pick up on social cues/body language | *Great negotiator/Observational skills. | ||
*Watched big parties and learned to pick up on social cues/body language | |||
*Charismatic | |||
Deception | *Deception | ||
Spying | *Spying | ||
Cooking! | *Cooking! | ||
If the environment allows for it, they could theoretically do lots of cool flips and stuff from their gymnastics, HOWEVER given their fragility they don’t really do this. | *If the environment allows for it, they could theoretically do lots of cool flips and stuff from their gymnastics, HOWEVER given their fragility they don’t really do this. | ||
Great body control. They’re good at looking like an inanimate object, standing still for hours at a time. | *Great body control. They’re good at looking like an inanimate object, standing still for hours at a time. | ||
Mental strength: after spending a significant amount of time in isolation and standing completely still, they’ve become good at keeping their head and keeping themselves from losing it. | *Mental strength: after spending a significant amount of time in isolation and standing completely still, they’ve become good at keeping their head and keeping themselves from losing it. | ||
Patience. | *Patience. | ||
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! Connections | ! Connections | ||
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| style="text-align:center;" | | | style="text-align:center;" | | ||
[[Image:| | [[Image:Lumin2.jpg|x250px]] | ||
[[Image:|x150px]] | [[Image:|x150px]] | ||
[[Image:|x150px]] | [[Image:|x150px]] | ||
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| style="border-style: solid; border-width: 1px" class="left" | '''Birthdate''' | | style="border-style: solid; border-width: 1px" class="left" | '''Birthdate''' | ||
| style="border-style: solid; border-width: 1px"| 10/31/ | | style="border-style: solid; border-width: 1px"| 10/31/2003 | ||
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| style="border-style: solid; border-width: 1px" class="left" | '''Birthplace''' | | style="border-style: solid; border-width: 1px" class="left" | '''Birthplace''' | ||
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| style="border-style: solid; border-width: 1px" class="left" | '''Species''' | | style="border-style: solid; border-width: 1px" class="left" | '''Species''' | ||
| style="border-style: solid; border-width: 1px"| | | style="border-style: solid; border-width: 1px"| SURE AIN'T HUMAN | ||
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| style="border-style: solid; border-width: 1px" class="left" | '''Affiliation''' | | style="border-style: solid; border-width: 1px" class="left" | '''Affiliation''' | ||
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| style="border-style: solid; border-width: 1px" class="left" | '''Alignment''' | | style="border-style: solid; border-width: 1px" class="left" | '''Alignment''' | ||
| style="border-style: solid; border-width: 1px"| | | style="border-style: solid; border-width: 1px"| Barely holding it together | ||
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| style="border-style: solid; border-width: 1px" class="left" | '''Powers''' | | style="border-style: solid; border-width: 1px" class="left" | '''Powers''' | ||
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| style="border-style: solid; border-width: 1px" class="left" | '''Occupation''' | | style="border-style: solid; border-width: 1px" class="left" | '''Occupation''' | ||
| style="border-style: solid; border-width: 1px"| | | style="border-style: solid; border-width: 1px"| Avoiding the Chiaro’s | ||
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| style="border-style: solid; border-width: 1px" class="left" | '''Registration Status''' | | style="border-style: solid; border-width: 1px" class="left" | '''Registration Status''' | ||
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! style="border-style: solid; border-width: 1px" | RP Hooks | ! style="border-style: solid; border-width: 1px" | RP Hooks | ||
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|style="border-style: solid; border-width: 1px"| ''' | |style="border-style: solid; border-width: 1px"| '''Tin Man''' - ''Lumin needs light every so often or else they'll freeze up like the tin man. You'll probably catch them in an isolated sunny spot around the city catching some rays.'' | ||
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|style="border-style: solid; border-width: 1px"| ''' | |style="border-style: solid; border-width: 1px"| '''Professional Millionaire Observer''' - ''Lumin spent A LOT of time overhearing conversations of the mega rich. MOST of it was pretty boring, but they've retained a lot of that information.'' | ||
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|style="border-style: solid; border-width: 1px"| '''RP Hook''' - ''Explanation.'' | |style="border-style: solid; border-width: 1px"| '''RP Hook''' - ''Explanation.'' | ||
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! colspan="2" | Logs | ! colspan="2" | Logs | ||
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| colspan="2" | {{RP Logs | name = {{BASEPAGENAME}} | columns = 3 | ordermethod = gamedate }} | | colspan="2" | {{RP Logs Only | name = {{BASEPAGENAME}} | columns = 3 | ordermethod = gamedate }} | ||
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! colspan="2" | Mentions | |||
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| colspan="2" | {{RP Mentions | name = {{BASEPAGENAME}} | columns = 3 | ordermethod = gamedate }} | |||
[[Category:Active PCs]][[Category:]][[Category:]] | [[Category:Active PCs]][[Category:Mutants]][[Category:Morlocks]] |
Latest revision as of 01:39, 28 August 2024
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